OFFICIAL UPDATE · AUG 28, 2026

Hell Let Loose Vietnam Patch 1.3 Full Changelog

Patch 1.3 is now live for Hell Let Loose: Vietnam. Official notes highlight NVA Tunnel balancing (5-to-10-minute placement cooldown; no travel to a hot tunnel), armor gearing without throttle, an AMD stability workaround, console image-quality work, and community-server admin fixes.

Previous numbered patch · Reviewed Oct 8, 2026
Official Hell Let Loose Vietnam Patch 1.3 announcement artwork

QUICK ANSWER

What changed

Patch 1.3 is now live for Hell Let Loose: Vietnam. Official notes highlight NVA Tunnel balancing (5-to-10-minute placement cooldown; no travel to a hot tunnel), armor gearing without throttle, an AMD stability workaround, console image-quality work, and community-server admin fixes.

SOURCE STATUS

Previous numbered patch

This page summarizes the named publisher announcement. Use the original post for its complete wording and any later edits.

Open Patch 1.3 | Full Changelog

CONFIRMED IN THE ANNOUNCEMENT

Key changes and facts

  • NVA Tunnel placement cooldown is doubled from 5 minutes to 10 minutes.
  • Players can no longer travel to a Tunnel destination while it is considered hot, in line with Garrisons. Official text says these are not the final faction-balance changes.
  • Tank drivers can change gears without applying throttle. The previous throttle-first requirement was described as unintended.
  • The announcement names an important workaround targeting stability issues on AMD hardware; it is not described as a complete AMD crash fix. The 1.3 changelog list has no separate AMD-crash bullet.
  • Console image work in this patch is described as helping shadow quality and image noise in indirectly lit areas, with further work ongoing.
  • Community servers: VIP lists are retained after a reset, Map Shuffle randomises selected content, and VIP comments appear as intended.
  • The 1.3 intro lists VOIP among improvement areas and names specific audio items. Do not treat distorted or robotic proximity VOIP as fixed — Community Update #2 still targets that work for Patch 1.4, subject to testing.
  • Known issue in the official notes: tank gunner inversion is controlled by Vehicle Inversion rather than the intended Look Inversion setting, with a Patch 1.4 target.

WHAT PLAYERS SHOULD DO

Use the update without relying on stale advice

01

Start here

Restart the game and verify that Patch 1.3 is installed before retesting an older issue.

02

Check 2

Expect the longer tunnel placement cooldown and no travel to a hot tunnel destination.

03

Check 3

If you use AMD hardware, treat the named workaround as a workaround, not a confirmed complete fix.

04

Check 4

Do not treat distorted or robotic proximity VOIP as fixed in 1.3; Community Update #2 still lists that work as a Patch 1.4 target pending testing.

05

Check 5

If tank gunner look inversion is wrong, the official 1.3 note says it is currently tied to Vehicle Inversion, with a 1.4 fix named.

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