CENTRAL-OBJECTIVE AND HQ MODE
Domination
Teams fight for three central objectives; controlling two unlocks the opposing HQ, which locks again if the central majority is lost.
Officially documented · Reviewed Aug 15, 2026
MODE TYPECentral-objective and HQ mode
DURATIONUp to 90 minutes
OFFICIAL EXAMPLEĐắk Tô Airfield
EVIDENCELaunch rules article
MATCH RULES
How the battle progresses
- Both HQs begin locked while three objectives in the central sectors are available.
- The central objectives can be captured in any order.
- Controlling two of the three central objectives unlocks the opposing HQ for capture.
- The enemy HQ locks again if the attacking team loses its majority of central objectives.
- Soft Cap players contribute one capture-power unit and Hard Cap players contribute three.
WIN CONDITIONS
How the match ends
- Capture the opposing team's unlocked HQ.
- Control the majority of capture points when the match timer expires.
OFFICIAL EXAMPLE
Đắk Tô Airfield
The official rules article illustrates the three central objectives and locked HQs on Đắk Tô Airfield.
Open the map recordFIELDS AWAITING EVIDENCE
What is not claimed
- Complete Domination map rotation
- Central objective and HQ names
- Server-specific rule overrides
