OFFICIAL LAUNCH MAP · NOVEMBER 1967

Đắk Tô Airfield

A long operational airstrip and relatively open surroundings give armour and reconnaissance more room while exposing infantry crossing the base.

Battle of Đắk Tô · Central Highlands · Reviewed Aug 15, 2026
Đắk Tô Airfield battlefield in Hell Let Loose: Vietnam
Image: Dexerto — used with permission
SETTINGBattle of Đắk Tô · Central Highlands
PERIODNovember 1967
EVIDENCEOfficial launch brief
SCOPETerrain and tactical context

HISTORICAL SETTING

What inspired the battlefield

The official brief places the map during the Battle of Đắk Tô and an attack on a key US airfield base and surrounding hilltop fortifications in South Vietnam's central highlands.

TACTICAL FOCUS

How the terrain changes play

Open sightlines make communication and coordinated movement essential. The runway favors armour and reconnaissance awareness, while craters, wrecks and airfield structures provide intermittent cover.

NAMED TERRAIN

Features in the official brief

  • Long airstrip
  • Open approaches
  • Impact craters
  • Destroyed vehicles
  • Airfield buildings
  • Hilltop context

DOCUMENTED MODE EXAMPLE

What is explicitly shown

The official mode announcement uses Đắk Tô Airfield to illustrate Domination with three central objectives and locked HQs.

Not a complete rotationServer rotations and every supported map-mode pairing still need first-party or server-browser evidence.

VERIFIED FACTS

What the sources support

  • The long airstrip is the focal point of the map
  • Armour and recon are explicitly described as benefiting from the open area
  • Impact craters and destroyed vehicles cover parts of the runway
  • The surrounding terrain is less dense than the typical jungle

FIELDS AWAITING EVIDENCE

What is not claimed

  • Domination objective names
  • Other supported modes
  • Armour spawn locations and roster
  • Airfield building callouts

Official sources

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